More stuff, but mostly to make development easier
Lost » Devlog
Yay, more stuff is here! Although, you probably won’t notice it much, because it’s all on the technology side.
NEW FEATURES:
- Sprinting; pressing B on an Xbox controller or C on a keyboard will now let you sprint. Walking speed was reduced
- Non-Euclidean World Geometry; Who ever said things had to make sense? This does take place on another world that is meant to be somewhat confusing so why not?
- Parallax; The stone area has a fancy new background that moves slower than the foreground.
- Decor; there are little plants and stalagmites/stalactites that can now be found.
- The background; its bluer now. might change it to be a pastel pink or something, because why does it have to be blue, now that I’m thinking about it? Expect the color to change at some point.
FOR THE TECHNOLOGICALLY INCLINED:
- Different rooms are now completely seperate; they exist independantly from each other. This allows for better parallax backgrounds that won’t clip into each other.
- i guess thats it… it was pretty dang hard to implement and is the bulk of the update for me, but probably not for y’all normal, non-programmer people.
Go take a look!
Files
lost-osx.zip 51 MB
Version 1 Jun 27, 2023
Lost-Linux.zip 25 MB
Jun 27, 2023
Lost-MacOS.zip 49 MB
Jun 27, 2023
LostWeb.zip Play in browser
Jun 27, 2023
Lost-Windows.zip 1.1 MB
Jun 27, 2023
lost-osx.zip 51 MB
Version 1 Jun 27, 2023
Get Lost
Download NowName your own price
Lost
A metroidvania game
Status | In development |
Author | SealProgrammer |
Genre | Adventure |
Tags | Godot, Indie, Metroidvania, Pixel Art, Singleplayer |
More posts
- Mobile support!Jun 28, 2023
- Lost, a metroidvania gameJun 27, 2023
Leave a comment
Log in with itch.io to leave a comment.